About

Philip Schmidt is an upcoming, young music producer and composer. His works are mainly influenced by film and trailer music, but he always keeps an open mind and isn’t set in any specific genre. He’s a graduate sound engineer having studied at the SAE Institute in Geneva, after what he also got into game developement and obtained a Bachelor of Science at the SAE Institute in Berlin. He has worked for multiple bands, films and games as a record artist, sound designer, mixer, producer, composer or developer. Always aiming to push the boundaries of his knowledge, he is currently working on a 3D Audio film project.

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