About

Philip Schmidt is a music composer and indie game developer. His main influence is film and trailer music, but he always keeps an open mind and isn’t set in any specific genre. He’s a graduate sound engineer having studied at the SAE Institute in Geneva and further obtained a Bachelor of Science at the SAE Institute in Berlin for the developement of a music game. He has worked for multiple bands, short-films and indie games as a record artist, sound designer, mixer, producer, composer and developer.

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